Indie Archive

  • If you’re a fan of the Metroidvania genre, you should go do yourself a favor and buy Guacamelee right now.  To cut to the chase I’m giving this game a […]

    Guacamelee (PS3 & Vita) Review

    If you’re a fan of the Metroidvania genre, you should go do yourself a favor and buy Guacamelee right now.  To cut to the chase I’m giving this game a […]

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  • Something that I really love about the world of video games is the fact that new genres form every day. The venerable platformers, shoot’em ups, and beat’em ups have been […]

    RotoSchutzen (XBLIG) Review

    Something that I really love about the world of video games is the fact that new genres form every day. The venerable platformers, shoot’em ups, and beat’em ups have been […]

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  • Studio: Owlchemy Labs I must say, when it comes to dedication to a theme, it would have been tough to beat the Owlchemy Labs booth. Each one of the devs […]

    Alex Schwartz from Owlchemy Labs on Jack Lumber

    Studio: Owlchemy Labs I must say, when it comes to dedication to a theme, it would have been tough to beat the Owlchemy Labs booth. Each one of the devs […]

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  • Studio: Strange Loop Games The Strange Loop booth, back at PAX, was one of the few that BrainLazy had to take multiple trips to before we managed to catch the […]

    John Krajewski from Strange Loop Games on Vessel

    Studio: Strange Loop Games The Strange Loop booth, back at PAX, was one of the few that BrainLazy had to take multiple trips to before we managed to catch the […]

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  • Studio: DrinkBox Studios DrinkBox was one of our first stops at PAX East, and I’d be lying if I said that I wasn’t seduced to the table by the presence […]

    Graham Smith from DrinkBox Studios on Guacamelee

    Studio: DrinkBox Studios DrinkBox was one of our first stops at PAX East, and I’d be lying if I said that I wasn’t seduced to the table by the presence […]

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  • I was first introduced to this game via a tweet from @Notch around a year or so ago, if I recall correctly.  Normally, I’m not one for these types of […]

    Legend Of Grimrock Available April 11th 2012

    I was first introduced to this game via a tweet from @Notch around a year or so ago, if I recall correctly.  Normally, I’m not one for these types of […]

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  • We’re always glad to give small developers a chance, here at Brainlazy, and you don’t get much smaller than RichMakeGame. A name like Pineapple Smash Crew, the distinctively retro visuals, […]

    Pineapple Smash Crew (PC) Review

    We’re always glad to give small developers a chance, here at Brainlazy, and you don’t get much smaller than RichMakeGame. A name like Pineapple Smash Crew, the distinctively retro visuals, […]

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  • My initial impressions of E.Y.E: Divine Cybermancy were the following: Cyberpunk, Cyber implants, Psionic powers, Stats and … Iron Sights?  Well, sign me up! And sign me up streumon-studio’s did.  […]

    E.Y.E: Divine Cybermancy (PC) Review

    My initial impressions of E.Y.E: Divine Cybermancy were the following: Cyberpunk, Cyber implants, Psionic powers, Stats and … Iron Sights?  Well, sign me up! And sign me up streumon-studio’s did.  […]

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  • Though there is no shortage of quality stuff coming out of local game makers, I sometimes wonder what sort of Indie gems I’m missing out on due to the simple […]

    The Book of Unwritten Tales

    Though there is no shortage of quality stuff coming out of local game makers, I sometimes wonder what sort of Indie gems I’m missing out on due to the simple […]

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  • In our seemingly inexhaustible parade of Steam indie titles, we finally get to our first legitimate tower defense game. I’m frankly surprised that it took this long. Tower Defense is […]

    iBomber Defense (PC) Review

    In our seemingly inexhaustible parade of Steam indie titles, we finally get to our first legitimate tower defense game. I’m frankly surprised that it took this long. Tower Defense is […]

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  • The video game business, and the entertainment industry in general, is a tricky place. Making a major release costs a lot of money. Getting a lot of money means getting a major publisher to back you. Getting a major publisher to back you means proving that your game will make tons of cash. The only way to be sure of that is to make a game that has made money before. It is a vicious cycle that leads to cookie cutter games and the original ideas of developers trampled by safe design. Until now, the only other option was to make due with whatever budget you could sweep together. Coming soon, there will be another option. The good people at 8bit funding will help to bring the community together and make your idea a reality.

    8bit Funding Kickstarts Game Development

    The video game business, and the entertainment industry in general, is a tricky place. Making a major release costs a lot of money. Getting a lot of money means getting a major publisher to back you. Getting a major publisher to back you means proving that your game will make tons of cash. The only way to be sure of that is to make a game that has made money before. It is a vicious cycle that leads to cookie cutter games and the original ideas of developers trampled by safe design. Until now, the only other option was to make due with whatever budget you could sweep together. Coming soon, there will be another option. The good people at 8bit funding will help to bring the community together and make your idea a reality.

    Continue Reading...

  • The massive list of games featured in the Uprising is almost complete, but the last few titles are trickling in slowly. This week we will look at two RPGs in […]

    Indie Games Uprising Round 4

    The massive list of games featured in the Uprising is almost complete, but the last few titles are trickling in slowly. This week we will look at two RPGs in […]

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  • We're into the home stretch for the Indie Games Uprising, so it is no surprise that they are bringing out the heavy hitters. This week we've got Soulcaster 2, Crossfire 2, and Zombies and Pterodactyls 20XX.

    Indie Games Uprising Round 3

    We're into the home stretch for the Indie Games Uprising, so it is no surprise that they are bringing out the heavy hitters. This week we've got Soulcaster 2, Crossfire 2, and Zombies and Pterodactyls 20XX.

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  • In case it hasn't been made entirely clear already, we here at BrainLazy love the indie community. Our primary focus is on games, but indie movies and music are great, too. The only problem is that being an independent maker is tricky. Not only do you have the obvious monetary and marketing hurdles to overcome, but you have to live in constant fear of losing your following by becoming too successful; the dreaded "Selling Out." So you must keep your interactions and products carefully moderated and limited. But I want more! And I want to see what you can do with serious resources. So I propose a solution. Don't sell out, rent out.

    Indie Makers: Don’t Sell Out, Rent Out

    In case it hasn't been made entirely clear already, we here at BrainLazy love the indie community. Our primary focus is on games, but indie movies and music are great, too. The only problem is that being an independent maker is tricky. Not only do you have the obvious monetary and marketing hurdles to overcome, but you have to live in constant fear of losing your following by becoming too successful; the dreaded "Selling Out." So you must keep your interactions and products carefully moderated and limited. But I want more! And I want to see what you can do with serious resources. So I propose a solution. Don't sell out, rent out.

    Continue Reading...