Two Worlds II delayed

For all of you out there who are looking forward to Two Worlds II, I've got some news. It isn't good, but at least it is solid and from the horse's mouth. The full release is below, but the cliff's notes version is that the North American release has been pushed back from October to January. They will be using the extra time to put on the extra layers of polish that make a good game a great game. I'm sorry to know I'm going to have to wait, but I'd rather have a finished game later than an incomplete one now.

For all of you out there who are looking forward to Two Worlds II, I’ve got some news. It isn’t good, but at least it is solid and from the horse’s mouth. The full release is below, but the cliff’s notes version is that the North American release has been pushed back from October to January. They will be using the extra time to put on the extra layers of polish that make a good game a great game. I’m sorry to know I’m going to have to wait, but I’d rather have a finished game later than an incomplete one now. Read on for the official wording.

There have been numerous posts recently regarding the release date of Two Worlds II. First of all, it’s gratifying to see that so many people care so much about the game and we thank you for your enthusiasm and passion. It’s definitely a game that we’re proud to publish; Reality Pump is on the verge of delivering a benchmark RPG experience.

Here’s the vital news: Two Worlds II is set for a January release in North America. We understand that this is not great news for those of you eager for an October release and we can understand that you might feel that our European cousins’ potentially getting the game before you is frustrating to say the least. However, there’s a reason for everything and although we feel that the game is truly at ‘AAA’ level, that reason is that we want Two Worlds II to be absolutely flawless when it launches in the North American market. Although we could bring the game to market earlier in order to take advantage of the holiday buying season, we felt that we would do a better service to you by making sure that the game you want is absolutely as it should be.   It’s vital to us that we always give you the best possible information and this is the reason that we haven’t commented on the date before now; we did not want to say something to you, only to have that information change once again. Now, we are in a position to confirm the January release date.

For those that have said that they will torrent or import the game because they simply cannot wait, there’s nothing that we can do to stop you. However, please remember that by pirating the game, you are hurting those who worked hard to make the game for you, reducing the chance of another game in the future. By importing the game, you’re paying more money for something that if you can wait, you’ll be able to buy in January at a cheaper price and that will have benefitted from heavyweight Quality Assurance (QA) for the North American market.

We’ll have a further update for our friends in the UK, Australia and New Zealand in the near future.

We are continually grateful for your understanding, patience and continued support.

Sincerely,

The SouthPeak Team

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About Decoychunk

Editor, Writer, and general Knower-Of-Words, if there is text to be read on BrainLazy, Joseph Lallo probably has his fingerprints on it. As the final third of the ownership and foundation of BrainLazy, Joseph “Jo” Lallo made a name for himself when he lost the “e” from his nickname in an arm wrestling match with a witch doctor. Residing in the arid lowlands of the American Southwest, Joseph Lallo is a small, herbivorous, rabbit-like creature with the horns of an antelope. He sleeps belly up, and his milk can be used for medicinal purposes. Joseph Lallo is also author of several books, including The Book of Deacon Series, book 1 of which is available for free here.